View Full Version : Sub-P Head
AndyJ
08-28-2003, 03:59 AM
This is my first attempt at sub patching, the wireframe is a bit of a mess and I dont like the ears.
Took me about 3-4 hrs all up, still gotta texture it :S
Crits? Suggestions?
http://random.quakepit.com/MaleHeadTestRender.jpg
glassefx
08-28-2003, 08:04 AM
Thats really good work for 3 to 4 hours, I need some of what you are eatin'. No seriously, It looks good except for the ?septum? on the top lip. It has too much of a tear-drop shape to it. As far as the ears go... They are not bad at all, a little tweeking and it will be fine. Be sure to keep posting progressive renders of this character.
:)
hrgiger
08-28-2003, 09:35 AM
What's Sub-P?
Don't you mean Sub-D?;)
AndyJ
08-29-2003, 04:35 AM
Sub-P is my home-made abbriviation of Subpatch :D
Anyone got any tips for the uv mapping ? I wanna bump map and texture it soon (once I fix the ears).
More renders coming soon, here's the hidious wireframe!
http://random.quakepit.com/MaleHeadWireFrame.jpg
richpr
08-29-2003, 10:42 PM
The back of the neck is a bit thick...
AndyJ
08-30-2003, 12:27 AM
richpr: yeh, I see what you mean :p
jhax2003: Im working on the textures + uv atm, hope to post more pics soon.
.
NB: Im re-building the ear
neck update:
AndyJ
08-30-2003, 03:09 AM
Update:
New ear :D
AndyJ
09-06-2003, 04:00 AM
Added some more detail, and started the texturing..
crits welcome. :D
AndyJ
09-08-2003, 03:46 AM
Due to me losing interest and moving on to other projects, I'm going to make this model available.
I'd love to see what anyone does if it (if anything, the amount of interest in it was almost non-existant :p )
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