bjornkn
08-27-2009, 01:18 PM
Now I have spent countless hours trying to get cloth to behave natural.
The object is a frame (actually 2) with cloth attached, with weightmaps, bones etc that folds and bends into a flat "package".
The frames/tubing bends fine, but no matter how I set the cloth parameters it never stops penetrating other parts of the cloth, not to mention how it moves right through the frames/tubing as if there was nothing there at all.
What is the secret to get good collision detection/behaviour with cloth?
More SubD?
SubD First instead of Last?
The object is a frame (actually 2) with cloth attached, with weightmaps, bones etc that folds and bends into a flat "package".
The frames/tubing bends fine, but no matter how I set the cloth parameters it never stops penetrating other parts of the cloth, not to mention how it moves right through the frames/tubing as if there was nothing there at all.
What is the secret to get good collision detection/behaviour with cloth?
More SubD?
SubD First instead of Last?