Slick Systems
08-03-2009, 06:19 AM
Hi Guys,
Just been messing around with the material nodes, and I was wondering if there was any way of influencing the colour highlight/specular shading on the Conductor/Delta node?
I have a red material which is a plastic, I'm using the Delta node for it but the highlights keep coming out white and I wanted to tone them down - am I being daft here??? :-/
Is it just a simple case of changing the colour of the stuff that's causing the highlight eg HDRI map or Light source?
The scene I've setup works great for white surfaces but as soon as a colour is added to the surface the highlights look wrong.
Just been messing around with the material nodes, and I was wondering if there was any way of influencing the colour highlight/specular shading on the Conductor/Delta node?
I have a red material which is a plastic, I'm using the Delta node for it but the highlights keep coming out white and I wanted to tone them down - am I being daft here??? :-/
Is it just a simple case of changing the colour of the stuff that's causing the highlight eg HDRI map or Light source?
The scene I've setup works great for white surfaces but as soon as a colour is added to the surface the highlights look wrong.