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View Full Version : LW - General Techniques, Tips & Tricks



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  1. Animation offset
  2. Great reference material
  3. Learn to walk in minutes
  4. Lightwave Tips
  5. More Links
  6. Spin Quads Tutorial
  7. Diplsay Your Custom Menu Settings
  8. Short TUT on texturing in LW
  9. GIF Animated (Modeling)
  10. Best Blueprint Site EVER!!!
  11. Flowing hot Plastic?
  12. parralel universe
  13. quick question
  14. For all the Gamers out there:
  15. help with volumetric rays of light...
  16. Spiraling ribbon?
  17. Exploding Vampires?
  18. New Character Leg Setup
  19. Help with shadows Please!
  20. Ska. Skin settings
  21. cd shader
  22. what is plug-in?
  23. How do I explode an object (polygon explosion)?
  24. Importing cad drawings
  25. can i distribute polygons to layers?
  26. Spline modeling a wheel tutorial
  27. Something with a bit of bite
  28. Objects flicker as they travel into infinity
  29. alpha out an alpha?
  30. animated extrusion
  31. Cell shading tutorials ?
  32. propellor blur...
  33. Where is box round tool?
  34. Leaves & UVs
  35. Rigging Question... :)
  36. Can LW do this? (reflection on 2nd object)
  37. how to do rubber.
  38. Camera roll in Modeler
  39. Does anybody rendered diamonds?
  40. Bevel Tool 'Outer' Setting
  41. neat beam saber tip
  42. Game Exporting
  43. importing models
  44. little help with UVW mapping
  45. how to import .3ds file into lightwave
  46. How to? Expose a logo kinda like Tetris?
  47. #@$!%&@# flipping camera
  48. How to make a flower, erm shower (PFX and nulls problem)
  49. Ocean Water
  50. Landscape
  51. I need to model this-any suggestions?
  52. I need simple tips with curves...
  53. Creating realistic water flow and mist w/ out plugz
  54. skytracer not working
  55. Models created in 5.6??
  56. How can you make star filter highlights?
  57. Building windows
  58. How to map a PARTIAL label on a bottle?
  59. Creating footsteps?
  60. Particles moving by a Path
  61. Hypvoxel rendering
  62. Reset pivot by ChrisOlsen
  63. How can I do UV symmetry??
  64. Rotating a wheel on all axis
  65. Streaking water trail following a speedboat
  66. spline patching help!
  67. Noob help Rubik's Cube
  68. particle emitter help
  69. Need to improve my virtual set
  70. erase name texture into panel Surface
  71. copy and paste character setup keys
  72. Where can I find Yochiro's Mirror Weights
  73. Degenerate polygon. What is it?
  74. Motion Modifier Expression help
  75. Animating over video footage - PLEASE HELP ME!
  76. No smooth Camera Path possible
  77. Compositing video in LW
  78. Max need help with a head
  79. need hard body and soft body simulators
  80. help with hair in LW 5.5
  81. Fake radiosity with Spinning Lights
  82. What tool would you use...??
  83. eye setup with a difference
  84. uv texture??
  85. morph-gizmo
  86. texture blending with weight maps?
  87. Rocket Take Off
  88. Codex Studios seeks Lightwave character animator
  89. Photo realistic cloth tutorials?
  90. Need help texturering cloths
  91. Ka Boom
  92. Need to bake procedural color to UV map, need suggestions
  93. FX_Linker question
  94. rendering for print
  95. Tutorial? Tanjinho ever make his Imac beach tuts?!
  96. Screamer Aptly Named!!!!!!!!
  97. object as particle emiter problem - please help
  98. 'Writing' text with particles
  99. IK or FK? I need some help...
  100. mushroom cloud tut?
  101. Heeeeeelllppppppp!!!!!!!!!!!
  102. particles dont show up?!?!?!?
  103. [Help] Volumetric Light FROM text - Like Foxtel AU
  104. Image Seam Problems
  105. Change Scale To Linear?
  106. Auto - DOF tutorial
  107. Cant find the Spin Quad command
  108. FEATHER-making tutorials???
  109. Spline Guide :O)
  110. Dogfight
  111. Funtion keys in OS X Jaguar
  112. newbie question
  113. Dividing polygons leads to trouble...NEWBIE
  114. Path deform????
  115. Rigging the Eyes
  116. PFX Birth Rate Texture Tip
  117. accurate size
  118. Muzzle Flare
  119. need help for LEDS
  120. Coo coo for Coconuts?
  121. Trajectory modeling and rendering
  122. textures and CD's...
  123. animated textures
  124. TUT information
  125. Lightbeam from logo effect
  126. screamernet output problems
  127. UV texturing - I need help
  128. merging points in objects but not in uv's
  129. blending tut
  130. tearing paper...;-)
  131. convert null to polys?
  132. Spherize- command????
  133. Very Bizzare Graph Editor Problem
  134. Gravity Kills (me)
  135. motion files
  136. Doubble troubble (two Monitors prob.)
  137. Animated Lines
  138. VIPER and Lens Flares
  139. Splines
  140. how does "RotateAnyAxis" work ?
  141. Making Sasquatch hair from Poser Dynamic Hair?
  142. The Good Old White Floor!
  143. RealWave2
  144. Help Rigging Rudy
  145. a tunnel of water with moving light
  146. GreenHorn user - basic shapes!
  147. Matching Modeler and Layout Images
  148. Silhouette backdrops for modelling human characters?
  149. Doing Eye lashes and eyebrows in SAS
  150. RT smooth scale - where is it?
  151. Alpha channel from volometric light?
  152. Electrical Arcs and Lightning
  153. Photoshop to Illustrator to LightWave
  154. Ik or Forward K
  155. Essentials:Clip map tip
  156. Foggy sasquatch?
  157. Screamernet
  158. Motion baker Tutorial?
  159. Alpha channels on glass?
  160. Take the Poll! Split the forum into Newbie/Advanced?
  161. Crazy MorphMixer Activities?
  162. What's the best SSS skin technique?
  163. It's Curtains For Me!
  164. expression help
  165. Copying morph maps
  166. SubPatch model tips / advice? EXTENDER TOOL
  167. motion path to curve?
  168. Extender tip
  169. single camera angular fisheye lens setup
  170. Saving Transformed Objects???
  171. Texture remains when I move object in modeler
  172. Space Nebula that you can fly into(ala Contact)
  173. add edges?
  174. how to set the horizon to the bottom of camera field in skytracer 2
  175. melting logo
  176. How to import Maya stuff to Lightwave??
  177. simulating a night-vision scope?
  178. what is in my TV ??
  179. Beefing up Hypervoxel explosions
  180. HELP! Objects not loading
  181. DVX100 footage
  182. Saslite question? How to paint with image map?
  183. bones
  184. How to do this text
  185. Radiosity setup for interior envrionment ?
  186. Unwrap2.p and SubD Surfaces
  187. Image mapping help!
  188. Hard Body Dynamics
  189. Putting LW Animations into FLASH???
  190. How to light up and render a CD ??
  191. Fast Fake Volumetric Light
  192. How to roll up a rope upon a reel?
  193. character setup HELP!!
  194. Importing .3DS files with UV maps
  195. Anyone know how to do relection maps & ambient map for sss?
  196. A way to use LW tools on UVs!
  197. Manually flattening a head
  198. Why does this happen? (probably easy answer)
  199. "experimental features" to "speed up" the IK in Lighwave !
  200. falling drops
  201. Import .dxf files
  202. Creating Specular from Diffuse Texture
  203. shooting a projectile from an object or turret
  204. Rendering a Nurb Wireframe?
  205. fading hypervoxels over time
  206. Hot Distortion Engine Exhaust Tips??
  207. Using MD to Deform Pants Without Them Being Penetrated By Legs
  208. render verticals straight?
  209. WIP creek and hills
  210. Modeling with Greyscale
  211. Rendering - Object need NOT be calculated during certain intervals
  212. rail with angles?
  213. 3dmf
  214. Graph Editor Tutorials
  215. Electric impulse
  216. Best way to animate this . . . ?
  217. camera follow along a spiral object?
  218. Large image map doesn't work!
  219. Vehicle contour to terrain?
  220. Maybe I'm missing something?
  221. lens flare cascade
  222. Architectural Plans
  223. Creating Thermal Images in Lightwave
  224. Trying to do a classic flag waving from a pole...
  225. Rendering individual passes for Knoll Light Factory comp?
  226. Can you show particles behind an object?
  227. hot Lips! vector map surfacing tutorial...
  228. Pouring water out a glass???
  229. Fast way to create a field of cyrystals?
  230. Lightwave Zoom Factor Question
  231. Great new plug for explosions
  232. How do I get rid of this artifact?!
  233. expressions and centering the hips
  234. Avid/QuickTime Codec
  235. Tips for terrain? Use bump maps or poly's?
  236. LW 7.5B mocap with dance studio
  237. rigging wheel chair?
  238. dragging window leaves trails
  239. Image Based Lighting
  240. VRML import...
  241. question about easing?
  242. Motion Capture Troubles
  243. 2D Animation and video fields
  244. particle render
  245. Latest creek scene.
  246. Text on curve... how do you do it?
  247. Another modeling tut
  248. Animating a Flag
  249. Texture Problem
  250. Quicktime Surface?