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View Full Version : LW - General Techniques, Tips & Tricks


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  1. My Scene is giving me a head ache ???
  2. expression + clone
  3. Bodily fluids
  4. Nunchaku animation
  5. animated extrude?
  6. My Characters clothes are floating ???
  7. Why arent the bones morphing with the mesh?
  8. How to make flowers grow along a tree branch?
  9. 2 Questions
  10. watersplashing across the bow of a ship
  11. lighting and scene setups
  12. Importing camera movements
  13. plant growing
  14. shocks....
  15. Rotate selected polys about normal
  16. Klingon Bird Of Prey Cloaking Device Help
  17. seprate object rendering
  18. question re: glow effects and transparency
  19. Animating cubes
  20. multipass with raytrace
  21. animating shock compression
  22. making a simple glass object
  23. Rock fall
  24. DOF in After Effects
  25. smoother renders
  26. front faced Wireframe render with alpha channel?
  27. leaving tracks in the snow
  28. Limiters
  29. Knurled knob
  30. Weight maps that remove parts of textures ??
  31. Carbonfibre
  32. Object to point (vertex) parenting
  33. EASY IK/FK blending
  34. Realistic Sky and Sea.
  35. Interlaced Video???
  36. Using Shaders
  37. What is MD_Meta_Plug for ???
  38. Why use skydomes, when you can just use a white backdrop?
  39. render speed
  40. Skelegons, minor tweak - how to 'synchronise' layout?
  41. animated water in glass
  42. I wanna add a saved MDD file to an object HOW ??
  43. Weasel Ball blues
  44. Merging High Poly to Low Poly
  45. How to make real Twister surface in LW.
  46. Specular Plugin?
  47. Null as camera-target - Beginner-question
  48. portal
  49. How to make a coral reef??
  50. Need help, how to create that...
  51. FX_Motion Tutorial, Anyone?
  52. HardFX & Wind Sculpture tutorial
  53. HardFX and PFX tutorial
  54. Syflex cloth simulator
  55. Sprites clip
  56. RGB to CMYK conversion for printing
  57. Creating Rope/Thread Spools
  58. Psyclone
  59. Speed up Adobe Reader
  60. DV PAL (Widescreen)
  61. Gradient falloff for image maps with weights?
  62. Character Deformation using Shrek style plugin ??
  63. Dynamics file jump_dress
  64. UV Maps in Mirage
  65. surface of a mirror and of realistic glas
  66. how to get particle emitter to follow deformations
  67. Faking radiosity?
  68. Landscapes and Lightwave - The Sequel
  69. Shivvering bricks with LW8 dynamics.
  70. Audio Synch
  71. grouping
  72. Boning a wing
  73. spinning coin
  74. Preset Goldmine!
  75. How to use HDR image?
  76. Ik?
  77. Replacing Object with file from scene ?
  78. Animate a skateboard
  79. More Hotkeys via AutoHotKey
  80. Tip: Saving Object Material Libraries
  81. Water Foam?
  82. New Bone Twist Tool Problem
  83. Create "atmosphere."
  84. sasquatch pro's please help
  85. Shearing tool
  86. where is the tutorial pdf.
  87. 5-Pointed star modeling
  88. Chain problem
  89. Smart Skinning Tip
  90. Liquid animation
  91. Window Options
  92. Window Options 2
  93. Realistic Rainbow
  94. bones
  95. Can lightwave or any app use embedded image transparency?
  96. Can't find "Parent in a place" in LW-8
  97. Reveal line by null following it's path??
  98. looking for reference material
  99. Making Rotate Skelegons work correctly?
  100. Volumetric Mirror Ball Reflection Beams
  101. fx-collision vs. weightmap
  102. lampshade translucency
  103. Water depth
  104. Constant speed camera? (or any object)
  105. sponge surfacing
  106. unzipping a zipper!
  107. Double Undo with IKBooster - what to do?
  108. free ear modeling video tutorial
  109. Distribute polys evenly?
  110. Animate objects that will move like a train
  111. Help help! Hard Body Dynamics...
  112. bubbles through tubes
  113. Skybox
  114. the best way to do that ...
  115. Eye Balls showing through eyelids
  116. What I learnt from my first DVD's!
  117. Bone Dynamics
  118. Swift3D-LW Effector Tutorial is now up!
  119. faking SSS?
  120. Particle via Image (Alpha)
  121. balls that fall... an interactive movie
  122. Overlays
  123. Fluid Texture
  124. Walking in Grass
  125. Jump those points!
  126. floating disc
  127. image sequence woes
  128. Fish swiming
  129. How to make a ruby?
  130. tip: object dissolve
  131. Wanting to load multiple objects from scene to replace an object in another scene
  132. UV map problem
  133. Attaching Current Bones to New object
  134. SasLite Trick to Creating Splotchy Grass Tutorial.......coming soon!
  135. refraction with bg image.. ?
  136. thnx
  137. Video Mapping
  138. A saving problem in LW 8 modeler
  139. need help on creating a rig with squash and stretch
  140. caterpillar / butterfly animation
  141. SasLiteSplotchyGrassTutorial is now up!
  142. hypervoxel flamethrower help
  143. undo subpatch?
  144. Modeling Landing Gear for Animation
  145. pixel aspect ratio for 1024x576?
  146. trying to make a simple wire cage.
  147. rigging a hand
  148. setting up mirroring in modeler without creating geometry
  149. Antialiasing passes how much is good for NTSC
  150. water in a glass
  151. rail extrude question
  152. Smartskinin with SM
  153. IK woes
  154. Cloth fx help
  155. stupid head modeling ?
  156. Compositing Tips and Tricks
  157. Simple animation question
  158. faking radiosity?
  159. Hand held camera
  160. renameing in layout
  161. render frames in reverse order
  162. Lingering Smoke
  163. volumetric light problem
  164. How to use Bumprgb shader
  165. World to Local Coordinates
  166. Old School Space Scene Question
  167. Putting on the web - help!
  168. how to this....
  169. how does one make an emitter emit geometry?
  170. Modeling gravel and ballast for railroad scene
  171. How to avoid flickering animations and how to avoid aa of pics ?
  172. expressions after IK???
  173. Rocket launch through atmosphere into space
  174. Help to create an ocean of milk duds
  175. Smokey Lights
  176. Clothes and Bones
  177. tank tread - how to?
  178. Realistic Clouds
  179. Preserve and export UVs on imported OBJ?
  180. Scaling UV-mapped textures ???
  181. help: gradiant ...
  182. copying lights/animation to other scenes
  183. A robots eye..Suggestions??
  184. weight mapping for shear or move
  185. Modelling/surfacing synapses, nerves cells etc.
  186. need help to understand interior lighting
  187. Creating a desert
  188. Fake Fresnel
  189. Morph Mixing and animation
  190. Motion Mixer and IK Boost
  191. Import .MAX file into Lightwave
  192. any recommendations for simple video software?
  193. New LW Tutorials
  194. Need help modelling anatomy(heart) forgot all skills
  195. how i give trail fx & page peel fx
  196. How good is F_Prime??
  197. Exporting RPF for After Effects
  198. help with texturing
  199. 90 degrees on a subpatch..?
  200. Sub-patches, high-poly modelling...
  201. Pouring gravel
  202. Tranfering 3DMax models to LW 8?
  203. Camera question
  204. City Lights
  205. Problem with Mother Earth......
  206. Raindrops
  207. Ribbon probs
  208. Realistic Lamp?
  209. Deleting multiple weight maps
  210. CameraDistanceGradient
  211. OGO Hikari Preset?
  212. How to exit from drawing bones
  213. bullet trail effect (for newbies/dummies)
  214. Targeting FUBAR...
  215. How can i make Ant antennas that swing when the ant is moving
  216. toothed timing belt over a toothed pulley
  217. A tricky rigging question....
  218. Flapping wings with realistic feathers
  219. Can i now get rid of version 7.5 ???
  220. Shadow mapped spot lights and reflective surfaces dont mix !!
  221. How can I distribute different objects on circle?
  222. Soft shadows and clay like texture?
  223. Wet look
  224. copying animation from proxy object to another object
  225. HowTo? Animate visibility along an axis ?
  226. Tips on HDRI
  227. Auto Change Mode based on selection in layout ?
  228. start with all the particles on the object
  229. HyperVoxel vibrations
  230. morphing
  231. Interpolating an image sequence
  232. dem bone dem bones, go walk around
  233. Fatty-ness
  234. lw ik seem unusable? tips from someone who agrees with you....
  235. Motion Mixer, Basics?
  236. How to Bake Textured Invironment & lights
  237. two-point poly...
  238. Rotated (crooked) powergons
  239. Work around - Modeler zoom lockup on large objects
  240. SIRD Generator Plugin?
  241. Lightwave Content
  242. Plz, urgent help with HV explosion
  243. Baking radiosity Individually ???
  244. Self-compensating spine
  245. graph editor help needed?? ease in
  246. How do you create a motion background in Lightwave
  247. oops sorry
  248. segment memory buffer...?
  249. Dusty room
  250. 2 monitor screen layouts ????