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View Full Version : LW - General Techniques, Tips & Tricks


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  1. blinking light
  2. fuzzy skin
  3. Subpatching and Rendering
  4. Escalator
  5. Shadows
  6. Jet Exhaust Fumes
  7. Subpatch solution
  8. help, tank treads not moving :(
  9. Save several objects as a single one in Layout ?
  10. Black Lights Simulation
  11. Bone Basics
  12. Subpatch modelling question
  13. German Grass Tut.... Help Ingo !
  14. Rather weired split line in render, HELP ?
  15. How can I get great Stucco look for a house?
  16. is there a way to save the image with an alpha to psd?
  17. Clipmaps are funny to play with
  18. Production Pipe Line Organization
  19. Saslite
  20. texture smoothing ? sharp edges on letters
  21. Help please - Inflating an object?
  22. Glow Problems!
  23. LW<->Photoshop: File is in use
  24. Exploding a Rubic's Cube?
  25. Quick question
  26. Help,Help,Help...PLEASE, Help !!!
  27. Rendered Wireframe on Nurbed Object
  28. animated extrusions
  29. Unravelling a piece of paper
  30. Mov.
  31. problem changing geometry
  32. Incorrect Pathing from Local / Global Coordnation System.
  33. hdri globes question?
  34. Source Files for High End Rides
  35. tree/object autoface camera?
  36. Help: How to model flexible low poly characters
  37. Stop Staring
  38. Rigging without goals
  39. Added new tutorials to my website
  40. help, hip bones not aligning after IK
  41. Added new tutorials to my website
  42. listing morph maps
  43. Curve conform problem.. please help me....
  44. animating a character to grab an object
  45. Destroying a planet
  46. Walk cycles
  47. How can I export an objectsequence?
  48. Nice ice with hypervoxels.
  49. Help with rail extrude and bezie curve
  50. Building Explosions & Shell hits?
  51. How to turn a scene into an environment?
  52. fPrime and G2 workflow/combo/[either][or]?
  53. Making panels to a spacecraft
  54. Changing an object made of squares to triangles ??
  55. screen problems
  56. duplicate a bone chain whith ik
  57. Morph without deforming geometry
  58. Trying to make lo-poly stand-in
  59. Need help - No solution to this problem?
  60. Customizing default Lightwave settings.
  61. MotionMixer & Keyframing...
  62. Bones
  63. Any Tips on finding Camera Settings?
  64. Fluid Poblem
  65. LW8 HardFX Jittering?
  66. looking for cool tuts on how to....
  67. UV mapping a curvy road [lw8] pdf
  68. How to animate a fish question ??
  69. I seem to be able to pin a foor with IKBOOSTER
  70. Help Render Problems
  71. help - render problem
  72. Differences in how LW8 handles morphed clones?
  73. volumetric light off edges
  74. Motion
  75. Hdri?
  76. path deform
  77. Endomorph problem...
  78. Help file eratta
  79. copy graph editor stats
  80. anthrax infected lungs
  81. displacement...
  82. Dynamic bones with limits (LW8)
  83. Howto: LW/Modeler on 2 machines connected over the Hub
  84. Maya's Pole vector...... in Lw!!
  85. About Shift Spline Transform
  86. anisotrpic effects with fprime?
  87. VRML... How DO I do it in v.8?
  88. How do I use maps to blend two textures?
  89. HowardM-Dynamics Scenes Please
  90. Another Way?
  91. Foil surface tips??
  92. Twisted cord
  93. Animatics and Batch Rendering(laziness:)
  94. Hidden Line Render?
  95. Under water Reflections on FISH ??
  96. Can Lw shutdown the computer after rendering is finished?
  97. Aligning text to a path
  98. Post Your Best Lightwave Tips!!!
  99. Rendering for 3d glasses
  100. Kudos for Hard Body Dynamics but...
  101. rubber band ball
  102. Creating a realistic starfield?
  103. Can keyframes be modified by an expression?
  104. BESM not working in LW8
  105. Mini Tutorial Ink in Water PFX
  106. video tap the overlooked plug in.
  107. bluescreen?
  108. Rendering Times/Speed
  109. compile textures and objects and save ?
  110. Floating Dust
  111. Rail extrusion
  112. neon sign
  113. Character Modelling
  114. makin metal flat spokes
  115. making smoke coming from jet motor
  116. How to change the wire color in modeler 8
  117. I have no clue...
  118. The LW[8] Dynamics Thread
  119. To make current cloth form as starting form
  120. Texture presets in LW 8
  121. Animating Elbows and Knees
  122. Preview depth of field with open gl
  123. Randomized expression input
  124. Sand in a bottle
  125. The Extender Plus Tool...
  126. Saslite not working everytime
  127. Archi help - Lighting setups for exterior shops -Best solution for lighting?
  128. layout Radial Clone Arrays
  129. White ground with shadows?
  130. Footprints/steps new technique !!!!!
  131. How to remove backup animation curves?
  132. skydome problem
  133. Inside Lightwave 7
  134. text tool
  135. Artifact in Atmosphere
  136. importing image alpha
  137. Motion Designer stupidness
  138. HT CPUs and 8.0
  139. Lw2tg
  140. XZ roll
  141. Motion Blur
  142. walk cycles
  143. Shadows without the ground
  144. glowing objects behind transparent objects
  145. IKB and "Left Button Item Select"
  146. My scene has doubled in file size !!
  147. MIILION POLYGONS and LIGHTWAVE...
  148. How to animate a spring
  149. Help with Full Precision Blur
  150. How to make special cables
  151. fast wings
  152. motion blur
  153. SampleScene jump_dress LW8
  154. Brainstorming those blasted Tank Treads
  155. A problem of the Expression Editor
  156. breaking a jar
  157. Page Curl Using SplineControl
  158. Diffuse
  159. How is this style of rendering achieved in LW?
  160. Nice Plug-in-Unigon
  161. Extend two sided poly?
  162. Cool pen
  163. Plug-in
  164. tip - super fine numeric adjustments
  165. L.w.8
  166. Making a box with no inside.
  167. DETAIL OUT vs. BOX MODELING
  168. Surfaces by Scene useless in [8]?
  169. hole on the ball
  170. Blood Cell Tutorial Facet Question
  171. reflections
  172. Displacment in modeler?
  173. Caustics Tip, Channel Follower and Projection Images
  174. changing polygon size GLOBALLY
  175. Hoser tutorial is now up!
  176. Why don't work this in lw8 ?
  177. Questions about creating my demo reel ??
  178. Animating Shadows
  179. Shift spline transform again...
  180. This would be hella useful!
  181. Procedural wood
  182. quick and easy way to build an asteroid/mine field
  183. render just object and its shadow
  184. morph mystery
  185. White glowy thingy
  186. curtains
  187. specularity question
  188. Morph map Oh oh
  189. That looks incredibly complex...
  190. Animating a 2D face on a 3D model ???
  191. lw8 parent in place
  192. LightWave to AutoCad or other Cad Pgrm
  193. Modeling a brain
  194. Weight points info
  195. Massive dustcloud... argh!
  196. coin particles interaction ?
  197. Delay hardFX?
  198. Hi-Res Print images
  199. Motion Designer & Subpatches
  200. How would I do this? wave of discs
  201. follower question, help!!
  202. LW7 clothing with motion designer??
  203. LW 8 help
  204. Loss of Shadows after removing cel shader
  205. Rigging still S#%ks!
  206. LW8 IK problem ??
  207. motion designer HELP!!! ...please
  208. transparency texture & radiosity bg
  209. Wires
  210. Displace Water
  211. Big Billowing Ship Sails
  212. Stormy Clouds with Hyper Voxels
  213. morph map to replace BASE map
  214. render just the Front Wireframe...?
  215. Proper use of luminosity
  216. particles from collision
  217. Rocket Exhaust LW8
  218. 3D Ribbons
  219. Velvet material
  220. How to load SkyTracer2 preset?
  221. Keying Sliders
  222. Womderful world of splines
  223. Import Poser model in Lightwave
  224. hypervoxel fireworks help!
  225. Heading versus Pitching
  226. **** you texture
  227. this time about importing/exporting
  228. Where is this tutorial?
  229. Graffiti on a Wall
  230. Settings for Par Lights?
  231. morph surface mystery
  232. Help with MotionMixer
  233. Can I stop groundfog from invading "containers" and other object insides?
  234. HDRI tuts?
  235. Newbies Should Know...
  236. Particle FX Tornado - Part 2. Where?
  237. FX Cloth,Collision question Help help !!
  238. Improve the shadows?
  239. Plugin, for point lights 2 create shadow maps ??
  240. Moving and compressing a laser.
  241. Multiple Different Cross Sections??
  242. Fluid Dynamics
  243. Selecting visible polygons only
  244. Skelegon and Bone Setup - Finding answers
  245. Expressions: how to do a cumulative addition ( a=a+b )
  246. Black, White, and one color rendering
  247. Water
  248. Motion Baker Help ??
  249. Endomorphs
  250. How to animate swimming sperm?