- Intermediate Particle Question(Parent-Emitters)
- Piston wierdness
- making it go splat
- camera tracking
- is there a plugin that will do this?
- saving multiple objects into a single object
- making a particle emitter stop on emitting
- hypervoxels and text
- Motion Mixer_reverse animation
- vortex effect
- getting rid of pinch in surface?
- Under Glass
- making a cloned object independant?
- to Fresnel or not to Frenel
- Spline control of wind?
- crash the morphmixer party!
- Please help with dragging multiple dumptrucks! Any expression gods out there? I'm not
- Put a sock in it, Sockmonkey!
- Need advice for making swans neck move smoothly?
- Morphing along a coiled spring (conduit)
- Odd Rendering Problem !!??
- How to make a car follow a path and its wheel turn too
- help - Morph Mixer requestor moves cameras
- low-poly shoulder rigging
- Poly chain madness
- collision
- Square pixels and non-square pixels are upsetting me.
- faking DOF tuto
- Twisted texture
- Modelling wood
- targeting particles toward an obj (null) can they stop when they get there?
- how to find missing morphs when save failed
- [Question] Make the camera stands still for a while
- How to build a violent storm in LW7.5 ???
- How to mortar bricks
- How to extrude a disk along a rounded-square path ?
- Best (in your opinion) character rigging method
- crowd sim with particle. individual particle manipulation possible?
- Question: animating by combining stills
- Immediate Help with label and glass!!
- eyes won't "point to target" while parented to head...?
- Rain on lense
- Particles, Morphs, Bones ?
- question: edges
- animating by proxy. how?
- how do u have black back ground and still have nice surfaces?
- Particle FX dont work
- point order
- remote rendering, 3d graphics rendercore.com
- Best Way to learn Logo Modeling & Animation
- Controlling Particle Shapes
- Converting .3dmf into .LWO?
- remote rendering, 3d graphics rendercore.com
- white 'daylight' studio lighting kit?
- cloning animation
- FX Linker Save
- Dust/Debris Clouds
- can LW *render* a boolean subtraction?
- bubbling swamp goo.
- gimbal lock and coord system in layout
- realistic soft drink sweat
- HELP: BloodCells flow
- I have a UV mapping question
- particles bouncing off object
- spotlight-point @ null
- particle clone qn - can I align the clones to BG normals
- Rendering nulls as a curve
- Splitting Disc into pie slices mmmmm pie slices . . . .
- Smart Skin Anyone ???
- Plastic thingie
- Graph editor- saving... ?!
- Motion_Designer and Sasquatch Question
- Error Code 10102 has occurred...
- Individual particles as emitters??
- how to reduce high poly stl file (2 million)
- the Graph Editor and the Walk Cycle
- How Can i make a tooth paste effect like in shrek ?
- i need an export plugin
- I need a simple plugin that makes gears, to be milled
- Spin Quads ??????
- Motion Designer Crashes
- Divx Mpeg 4 output?
- model a circle
- Motion Designer question - Ball of Jello!
- Velvet Material
- selfdrawing lines help!
- Another Motion Designer Question - Animating Groups?
- saving
- How the hell do you do an HDRI render!!!
- Fake GI tutorial
- Italian Glass Texture
- How to automatically select points produced by knife tool?
- Surface Effector type effects....
- Modelling a glass surface....Help?
- waves on beach effect
- Using your painted bump map as displacement map on SubD. uv's
- Camera style Help
- How to define only certain polygons?
- epsf plugin?
- Motion Designer
- Surface Baker Crashes
- Alpha channel
- help: water drop with smooth volume from an eps path
- Subtle texturing on boring walls
- AA for TV
- how to delete endomorphs
- backdrop pictures "alignment"
- MD + long hair guides (not settings)
- Metaballs
- procedurals vs image maps
- sas hair is far too fine
- Asteroid Water Displacement
- Motion Capture - handling layers
- Making Grass
- Caustics doesnt work !!
- Sasquatch Long Hair Looks dodgy !
- 7.5 in XP?
- Infernal Twisting!!
- using images on surfaces
- 5 poly vertex
- Morphing
- Books and tutorials
- mirror weightmaps
- Help needed on radiation simulation
- wHY does my VIPER preview look so bad?
- set up a rendering farm using 2macs and 1 pc
- Hair for the poor and unsas-sy....
- exploded 3d
- waterdrop through a pipe
- Shadow trick
- Shadow map spot lights Problem ?
- What is the Slider command ?
- velocity spline?
- Incorrect Projection of PS Maps
- Easy multi-layer moving backround
- A simple bullet trail....
- Coin Stream Problem
- Show Stopper
- Faking Z-buffer with lighting and Fog
- How to start...?
- Modeler UI button config - How make it default?
- I need help making a comet trail on a golf ball
- Texturing a box for a newbie
- How can i use joint morphs that use IK?
- Planetīs Atmosphere
- need help making a growing ring
- is there a way to morph bones or skelegons to use with morph mixer?
- Target_Items ???
- specific AA
- Slow Motion
- folding paper
- semi-rigid stem movement
- Stormy ocean - let an object float on water...?
- city landscapes for backdrops
- Ok, now I need a golf ball PLEASE!! :)
- Morphing
- holes
- Cool Shadow Tricks
- cel-shading
- Tracing With Lightwave
- Lw & Vrml
- Path extrude
- Bouncing particles
- boning the four footed
- fading and out in LW 7.5
- Render a shadow only pass
- CD rainbow effect( materials, rendering )
- Baking a reflection map ???
- Object targeting and object replacement problems.
- Md Question
- Spawning Fireworks
- DV Transition
- Motion designer Help ???
- Simple to those that know
- I don't get it... any good modelling tuts?
- Motion Designer Help_pt2 with pictures
- Dems and tgas
- curve drawing
- weight map trouble
- Rain drops.. help
- LW architects solve this problem - What do u do in absence of instances?
- Exporting z-Depth buffer to AFX 6
- Modeling Eagle's Wings
- Fluid dynamics
- Motion modifier "Parenter"
- Best way to render an animation with radiosity
- Dust clouds
- Depth Buffer Antialaising command???
- Animated textures/Animated Backdrops ??
- How to setup multipass renders??
- Surface naming preferences.
- Weight Maps!?
- Casting Shadows
- Beach surf
- Just a couple of questions...
- Anti-Aliasing ruins clip maps
- Water Waves
- reflection
- Flicker Animation
- Morph mixer Question ??
- Chroma Keying withing Lightwave???
- Motion capture system
- adding a bright flash or glow to surface
- modifying motion paths
- glowing streaks text effect???
- copy keys
- Effects while rendering in wireframe
- Particle Problem
- Animating problem
- HELP,HELP,HELP My Character Got Scrambled
- Help with kaleidoscope model
- Importing Cinema 4DXL models
- Motion Blur ?
- Motion Paths
- Mapping proceduals
- Glowing / Objects as a light source?
- Your opinion on Gradient Backdrop?
- QuickTime VR ????
- Using Weight Maps To Assign Images
- Saslite hair: Too dark!
- Metal
- Radiosity Substitute
- A Giant Leap
- .off to LWO
- replacing particles with objects
- Using animated particles to grow geometry?
- Camp Fire with hyperhoxels ?? anybody ?
- Changeing shape of a distant light ??
- Productshots With Lightwave
- mirror bones for walk cycles
- SasLite to actual polygons?
- Photorealistic Eye
- Exporting Animations to AVI or MPEG?
- window
- window
- radiosity spots
- shaking camera?
- CMYK Render
- HELP ME...motion designer problem
- Good Animations...
- Object/Material buffers in RPF export
- Flickering fire in a cave question !!???
- thank you
- How to use the Bend tool properly?
- Hawaiian Volcano?
- Compositing Stand-Ins
- Bugging halve circle ...
- very small blinking lights
- Got some results with displacement maps
- binary fission