- Q: Joining two cylinders smoothly
- Nodes and math for visual artists - tutorial
- Exporting OBJ sequences for use with Trapcode Form 2
- Difference
- Can FiberFX guides be saved?
- Particle Replacement: current practices?
- Video tutorial - Creating SubD Hex shapes
- How to peel fruit: an 'apeel' for help.
- help needed setup sliders for Window Blinds
- FiberFX Help Please
- Mocap Syntheyes
- Layout's relative grid position
- Momentum
- Arroway textures
- Dynamics - Added a "Save All Selected Motions" option for ParticleFX
- Normal map to Displacement
- UV mapped, now need to tweak model
- Need some help with the FBX exporter
- Particles, help with size and collisions
- Make realistic water with hypervoxels help?
- Time Remaping / Camera Speed Ramping
- Rounder plugin help needed
- Animating tentacles
- New to FIberFx
- UV's fine in open GL, not in render?
- FBX Import
- Rendering passes in different packages... tips on matching cameras in 3dsmax and LW!?
- FiberFX vs. Saslite
- Rubik's Cube
- Newbie question on creating windows
- Creating Templates using After Effects / Photoshop
- Tab Boolean with non-Tab
- re: cameras
- Help - Connect Edges (Insert Loop) in Lightwave?
- Surface ID - question about AA
- exclude from VStack
- Getting this look...
- Fixing points on an object for use as a cloth?
- Which codec for web/presentations?
- point cloud into particles effected by wind, etc.
- Creating Normal Map from Displacement.
- render without the depth of field
- old(er) newtek tutorials
- Textured Object Dissolve Techniques?
- Has anyone else noticed?
- objects in rendered images have jagged edges
- FXlink objects - small birth size, large death size
- 24 hr Training/Hair
- Getting info from a shader node
- Dual i7 or multi-CPU stack
- Hypervoxels, fluid, fire, smoke
- HV Particles Size/Age
- Subtle displacement on gradient
- Using Simple Skin Shader for Candles
- bake shadows
- mtse new problem with srgb colorspace...
- Rendering in Layers and compositing
- Need help understanding smoothing
- how to create a muscle through a gradient
- Camera Settings
- LW tutorial Videos you may not have seen
- Tutorial Uploads
- Nodes and translucency - again
- Delaying MDD sequence
- studio production style < > default style
- Hypervoxel surface to mesh ?
- Arbitrary modeling cloning: Matt's tools
- Question for Pros - Hard Surface Modeling
- Cutting muscle slips
- Stencil technique that doesn't distort?
- glowing coal problem
- Fast renders with local GI!
- FiberFX... help and advice?
- Reverse Morphing?
- Surface ID & Object ID renderpass
- Collision changes a texture?
- LW11 documentation
- Baking Occlusion..
- Radiosity settings vs. render res
- Tell Me (About Dynamics)
- Radiosity using 360° Panarama Shots
- Extender plus
- creating realistic ground fog
- Regarding breaking stuff up
- Help with Sketchup to LW...
- Environment tips, Hv cloud grid-plane and realistic fog!
- Roller Coaster Track
- Christmas tinsel
- How best to lengthen an off-axis 2 pt poly
- surfacing an imported mesh?
- Photo to Flat Horizontal Plane
- Metal engraved by laser & sparkles
- Create large network of silver balls with connections..
- Constraining "Inset" in Multishift
- glass breaking
- morph animation
- Gradient fade on a ground plane
- Fiber Fx speed
- Post process - tone mapping tutorials
- electromagnetic waves uhmmm
- Ocean tutorial
- Best ambient occlusion shader for animation?
- Inverting a complex camera animation?
- Rigging or small flexing of a Shoe
- Nice shadow & diffuse pass... in one render!??? Help please!
- suncolor modifier issue
- SSS Flicker
- giant piles of hardbody object advice
- Rendering - Smooth Solution
- how to do a long distance power line with
- trails techniques - a list needed
- Chicken Wings...how to make them look finger lickin good?
- Textures not rendering at full quality
- particles cracking up a simple brick wall?
- How to clone an object which has dynamics
- Trying to move particles... it all goes wrong
- can lights not be ignored in calculations until created to cut down render time?
- Making motion graphics with lightwave?
- Mini-tut: Curved blur for still images
- Radiosity baking - how should I approach this
- man made of letters (help! :) )
- Using Relativity tutorial (automating thruster rotations)
- Echoe'd or trailed null motion?
- Do we have a path tool and controllable speed in LW11?
- Convert Morph target to endomorph??
- Help modelling Champions League football
- Can I load a sequence of objects?
- Tutorial about making tilelable brushed metal texture?
- Help using images for particle emitter?
- Surface Baking Camera without Illumination?
- Quick modelling/joining points question
- How to improve use of CPU cores when rendering ?
- Help with HiRes output please
- Photoshop blur
- Help with drops on surface of objects
- Spear fishing with harpoon action
- Extreme bevel tutorial
- Looking for an old clip map tutorial
- Filter Active object in viewport in Dope sheet
- How they did it ...
- Moving Letters Animation
- 3D Connexion Spacemouse
- How is this done?
- Bones Mystery
- Missing: Displacement Node Tutorial
- unroll a shape
- How to make lights on a movie marquee
- how do you make square/squarish shapes?
- Photoshop and LW
- Bowling Ball and Pin Animation
- Ring of hair
- Text animation
- Top Modeler Tools
- Hyper Voxel shadow problem
- Repair morph target point screw ups
- DOF behind transparent objects
- LW 9.6 "render leaks"
- Modeling a Ruined City Or Building
- Avalanche simulation
- DP Filter, how to create motion vector pass
- self.MorphAmount not possible? :(
- Display render information
- Series of thunder lightning discharges from lights within Hypervoxels clouds?
- Question about z-depth and After Effects
- sketchup style edge render
- Endomorphs and bump maps
- LW 7.5 how to create seams ?
- edge lighting
- Help with modeling a coffee cup
- LightWave, C4, AfterFX
- Modifying clones
- Change Alt + Shift Movements
- Radiosity Washing out Color/Texture
- How to bring in a new layer to an existing object in Layout
- Poly-by-Poly Modeling - Drawing Polygons
- Creating cathedral celings
- Layer Settings Tabular View in Modeler?
- LALWUG - Unified Sampling
- Help Modeling a ice cream scoop
- Import pc2 (point cache 2) file to LW or MDD
- LW11 - Colorspace aware Adaptive Sampling... how to...
- Looking for Layout Align and Distribute
- Baking Instances?
- Import/export of camera path
- Importing obj sequences
- Help with Expression Controler
- problem - sweep along path
- Lights - quick question
- Sliding of trackers/models using SynthEyes camera path
- Chainsaw or bicycle chain rig
- Getting vector (such as Flash) animations out of LW10?
- Skin - LW vs Vray
- Lightwave, Dropbox, and ScreamerNet
- child particles inherit color from parent particles?
- Help please (head modelling, polyflow and polycount)
- How to animate electric surge traveling along a power line?
- Does anyone know how to animate an electric arch?
- Skin and DP_SSSblur? Help?GerardStrada?
- Is Cloth simulation in LW still bad?
- Importing blender 2.62 scenes into LW 9.6 ?
- Render Pass: Normals facing up
- Center Object - shortcut script
- Wispy cigarette smoke with LW? How to?
- Mechanical Iris
- LW Instancer
- Camera Animation
- Trees, Dynamics - Chris Jones' The Passenger
- Instance Collisions
- Splines and Pixologic: why?
- Creating arched walls
- Lightwave 11 Render Settings
- Instancing LWv11
- Model Disappears in 9.61
- Basic Zbrush settings for lightwave
- Bull Mastiff by Student
- Exclude object from render ?
- 60 favourite surface presets
- Progressive vs. Interlaced
- Random Cloning on Mac LW11
- Creating an Animated Galaxy
- quick question on bump mapping and cloth
- Morph mixer and bones
- How do i instance a field of flowers?
- Bullet Observations, Questions
- Fracture simulation problems
- can we add hypervoxels to instances?
- add particles with a bw image?
- basic modeling question - micro bevel ?
- Next Steps Modeling an UFO
- Simple question on form modeling
- Block Select in Layout
- Concentric Circles
- How to make Lights show Up in reflections?
- Animating a zipper
- Lightwave 11 FiberFX - First Test
- GoZ, FiberFX, and the renderfarm...
- Smooth question
- Spider Web - how to model in LW?
- Set to render at 50fps but footage comes out at 30 fps?
- Make particles an object
- Instances as matte objects
- Man Out of Water
- Foreground Compositing
- Using animated displacement for flowing river
- Add bounce/dynamics to fiberfx
- fiberfx issues
- How to build the USS Enterprise in Lightwave
- LightWave 3D Tutorial and News Youtube Channel Discussion Thread
- Curve constrained
- Magnet vs. Dragnet