- Animating wrinkled tissue
- Splitting fast skin to buffers.
- How to make a similar surface help please?
- Lost Hardfx Video Tutorial
- kurv studios tutorial
- I want to model different faces with same topology.
- Sharp whisker´s
- Colour Tint to highlights using nodes?
- Daz/LightWave Workflow Test
- Subdivision Problem
- object being pushed into water
- Add sparkle to a lake of blood?
- Clouds
- Create 3D 'Deep in the Jungle' text?
- Little question
- FiberFX on a single surface
- Complicated Case of Tank Tread Morphing
- 3dsmax animated characters to lightwave
- Problem with bleed-through of image maps
- Glow transparency
- How do I make a rushing river?
- Objects emitting from particle emitter
- Underwater Caustics
- Video Tutorial: Head just using proportions
- Reflections on a window on separate pass
- Multi pass rendering
- Animating gradient keys on Hypervoxels.
- nuts and bolts tutorial?
- Simple Rope
- World Clouds and Weather Patterns
- Using an alpha map to drive procedural textures in node editor
- Sets
- wave tricks
- Eliminate Duplicate Polygons
- hypervoxel shapes
- cctv question
- Single point polys ARE showing up in my reflections...
- Lightwave plugin - Non-Planar Boolean
- Parenting
- is LWM's collada exporter rotating everything
- animated reflection blur - the best way?
- convert null to points?
- Export Poser hair as strands?
- UV problem - is this possible in LW
- Free complex shiny metal tutorial gone?
- Casting a fishing net
- Multipass Render Buffers
- Modeling a mountain range. Best way?
- Video - LW Plugins for Precise Transformations.
- Rendering big
- Ultra reallistic water droplets falling and splashing
- Deforming Child Items
- Basic subdivision workflow
- HD_Instance Question
- Setting camera to match picture
- Object to cloth
- Multiple Objects on same UV map
- Cloth collision?
- Water is too fast!
- Modeler weightmap tool (video intro)
- Transition between objects
- Lightwave feature missing?
- Absolutely No Falloff Lighting
- Best looking Lightwave preview mode
- Sharpening Sub-D Edges
- When to use animated radiosity cache
- Classic studio chrome setup?
- Help! Looking for a tutorial I once saw
- is there a way to shade polys based on area
- mini planet???
- Morphing a texture
- luminosity vs diffuse and glow trick
- Logo. Only sides . .no face ??
- help with a script/plugin disc to quads
- Helicopter heat exaust question
- Tutorial Request..
- VideoTutorial: Aeroplane on ground...
- realtime hardlink....
- Editing Lws in MsComand Prompt
- Lighting a music gig at a Stadium
- Bevelling corners on a shape with more than 4 vertices....
- Fire with hypervoxels, which method is better?
- Rotate across a diagonal angle?
- particles path
- Can Lightwave motion track without...
- Object management and Layout?
- help with ice and snow.
- Helicopter rotor motion blur's motion question
- how to build up a spiral staircase step by step...
- twisting railing
- Adding real looking dust not...
- Node or something for accessing single frames of sequence?
- Need ideas. Point clouds around structures
- How do I rotate the colour of an object?
- Need help joining two curves
- Is flickering in animation a known side effect of radiosity?
- Turning on leds...lots of them
- help with ice and snow please gentlemen?
- finding an OLD OLD plugin
- delta shader to mak color glass
- Corona
- Hypervoxes in the place of NASA's Cloud Map?
- Rocket exaust on the outskirts of the earth atmosphere question
- Highres texture & Baking (16000px)
- How can I stop surfaces from interacting with each other
- Render, Camera & Job
- Make a city from an aerial photo
- Multiple cameras in single rendered shot possible? (stereo3D anaglyph)
- Help with pouring liquid molten gold
- Video Tutorial: Luxigons for creating and placing lights
- Particles interacting with ClothFX object
- Modeling a Spray Gun
- Video: The Beginners Explanation of Gamma Correction & Linear Workflow
- How to create a 3D fractal swirl
- How to Make Realistic Kepler Orbit
- Sharp cornered Sub-Patches
- jigsaw
- Motion mixer and ClothFX
- Building a spinning Ferris Wheel movie....
- VideoTutorial: Reversing MDDs...
- any ideas how to get blended box mapping inside LW?
- Deep Knee Bend (Simple Rig / Joint Compensation Question)
- www.ir-models.com - Starlet WIP Project
- Scratched glass???
- Bugz 1.2 mini tutorial (crowd simulation)
- 64bit NormalMapCreate or alternative?
- Simple Collision Dynamics question??
- Blender scene to Lightwave?
- Backdrop not visible?
- Particle Collision Problems
- Sand shader
- Automated tail rig via Relativity
- Animating Individual Polygons
- models in video??
- Possible to do this in 9.6??
- Feather with FiberFX
- VideoTutorial: IK on a Straight line...
- Animating "electric wires in the wind"
- Particle replaced with object for Bullet trail??
- Galvanized Metal
- How to create a string?
- Convert bone/ik deformation to morph animation?
- Video: Creating Carpet / Moquette Textures using Photoshop
- Wave Illustration
- flipping in loop
- Particles taking flight/landing
- UV Tiling to follow brick road?
- Triggering Light with Event/Collision
- Invisible object visible image map question
- turntable animation?
- animation loops, collsion fx.
- Animate a Curve in Layout?
- Cubes growing out of a sphere ?
- Rail clone tentacles?
- scene optimisation for the hardware disadvantaged..
- Cannon blast
- Old way of dealing with alpha
- Low poly trees that seem opaque
- Advice on blending an object into a scene
- Carm3D on the 'Tube tutorial videos
- 3D Wireframe Text
- mapping alpha enabled textures?
- USGS DEM to... anything?!
- Zbrush polyflow trick?
- Bump/Normal Maps and Radiosity
- Syflex in LW
- Suede leather, how? hmm...
- Trouble changing textures in Wirefusion
- reflection with depthmaps, possible?
- render without AA in the background
- ClothFX
- A nest of pipes?
- APS and Curvatures Node
- Anyone possibly knows how to simulate this surface?
- Realistic roads - can't figure it out
- Can you make a volumetric light taper?
- Way to Simplify Texture to Reduce Render Time?
- Inserting & Deleting Layers
- Distribute in Layout?
- motion files
- Base to Morph?
- Best Render Settings_Pixar look?
- Following contours of an object
- Animating loopable ocean waves
- render passes manager with nodes for max...can it be done for lightwave?
- NPR Rendering with MDD, How to do? Is it Possible?
- Dynamics - Hold Structure is to "good" - Bug?
- I'm about to snap! Can Lightwave do this!
- can you Delete one Weight map from another?
- Help needed on curling a tail rig
- Help
- Render in reverse. How?
- Nodes Help
- how to reset bone to a new base position?
- Animating front wheel doors on a jet
- can I displace like this?
- Sticky front projection with shadows...?
- Replace texture image on every frame
- Surface Glow Intesity Base on Distance to Camera?
- Bending in the wind
- UV Map orientation...
- Expression Builder issues...
- 2 point poly chain question
- change default motion keys to linear?
- Fiber FX through my Object !!!
- hunting for some advanced cloning plugins or techniques.
- Is There ANY way to Envelope Eye Separation in the Camera Properties???
- Way to "Scale" Entire Scene?? Having Problems with Particles + Gravity
- Formula GP2 modeling, rendering and compositing tutorial
- Minimate Faceanimation
- convert physics to a normal animation
- Motion Blur Advice
- Serpent limited to one object?
- explocion
- Smoother keyframes across time??
- Piano Player Project
- can LW 9.6 particles do this?
- Newbie Question about matting materials
- Gamebryo Interface
- FBX loading
- Curve segment curve with measurements
- Shadow maps & object dissolve - revisited
- How to make decent looking feathers
- Architecture trees
- help me with the drops in bottle thing please
- Area measure tool
- 1 poly edges?
- Need help with an animation
- FiberFX - grass not keeping its size
- Water Section cutaway
- distort texture in modeler
- clip map, but no hole
- Render only certain frames
- Path Tool Enchantments (feat req.)
- Very large objects, full size or scale in Layout?
- UV imagemap to weightmap ?
- Viewing backgrounds in openGL
- quickest way to add frames between keys...
- Fiber FX: pixel filter: distribution of hairs???
- Glass is terribly odd
- Tidal Wave
- Import/Export Cameras between LW/Max/Maya
- Modeling the Titanic - Plz Help
- modeling seams
- Essential Lightwave 9 book DVD - some videos won't open
- model breaking up
- Steamtrain, wheel motion mechanics
- How to Export simple shaded geometric object to a vector object
- Help Surrealist. Feel like ending it all.
- Snow impacts?