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View Full Version : LW - General Techniques, Tips & Tricks


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  1. Polygon Colouring Tool?
  2. Multiple UV regions
  3. Lightwave calculate..............................
  4. 360 dregree panoramas with lightwave 9.3
  5. where are Surface presets stored?
  6. Export object, UV, Morph targets from LW to Maya?
  7. Good rock geometry
  8. How to clone objects on several layers all at once?
  9. FiberFX and dynamics
  10. Lightwave Camera export to After effect
  11. Animating on 2s
  12. Hypervoxels Dissolve Gradient
  13. Particles and Hypervoxels
  14. Dynamite plugin
  15. How would you start to model this?
  16. Hypervoxels Broken?
  17. Animation Master to Lightwave
  18. I am a node virgin
  19. How to make clipmaps?
  20. Get rid of unwanted image file formats
  21. Selecting Every Other Poly
  22. Christmas Ornament - Frosted Details
  23. Skytracer 2 and Network Rendering
  24. Need assistance: Honeycomb with variable colors
  25. stereoscopic how to?
  26. Node based brick material ?
  27. Animation 101
  28. To Spid Quads or not, that's the question.
  29. Lightning
  30. gimble lock problem
  31. Skelegon Tree Problem. Hierarchy is a mess
  32. Putting ridges around a cylinder...
  33. Saving transformed object at Render SubPatch?
  34. Node Editor Jello Surface
  35. controlling speed (or velocity) with item motion node editor?
  36. How to change the focus?
  37. tricky scene
  38. what am I doing wrong that the drag tool does not work?
  39. Scale?
  40. Tile Textures?
  41. Recreating multiple instances of an animation
  42. opening up a cylinder.
  43. High Desert Scene
  44. Bones are unattached after conversion
  45. So why is the Split tool not working for me?
  46. UVMap help
  47. Moving multiple keyframes
  48. Light Trails with MB Particles
  49. Treaded vehicle test using morph targets
  50. Animate flexible cable duct
  51. killer modeling problem...
  52. Segmant memory limit logic
  53. Animating camera
  54. Amphibian modeling for animation?
  55. Matching Particles to a Deforming Object
  56. Deforming an object with another.
  57. Creating your own axles?
  58. burning fuse
  59. UV problem
  60. please tell me why the Extender Plus tool is not selecting?
  61. Comfortable time shift
  62. Recording Bone Rest Information on LW7
  63. separate objects in Layout - need poly to encompass them
  64. Video Tutorial: FiberFX Strand Modeler Guide Editing Tips
  65. Newbie question...
  66. Page turn.
  67. Headlight Tutorial
  68. UV mapping cars
  69. A blending action
  70. Quick Racetrack with LWCAD!
  71. How to make an object visible/hidden at certain frame?
  72. animating a lathe procedure
  73. Audio Displacement
  74. Need help with Architectural stuff
  75. Refine splines?
  76. FX_MetalLink?
  77. Baking procedural bump and/or normal to a map?
  78. Help: .PNG with transparency
  79. Stereo camera rig
  80. images ?
  81. Linking Collision event to HardFX
  82. Where have all the tutorials gone?
  83. Over 1 hour of Free LightWave Fiber FX Videos
  84. How do i remove a loop of edges
  85. add edges - is it possible to start or end on an existing point?
  86. Domino anim problem
  87. Display Speed of Object
  88. Hard landing
  89. FX_Linker question
  90. bones -> motion -> collada... HOW ?
  91. Edit menu layout - missing commands
  92. Best way to achieve cell shaded cartoon grass?
  93. Smashing
  94. Getting pointy with quads?
  95. crankshaft and piston set-up?
  96. Multiple Characters Go Wonky When Loaded Together into Scene
  97. how do I render with the polygons visible?
  98. Searching for Breaking/Shattering object plugin.
  99. how do you deal with spherical map on a low poly ball?
  100. Stupid question: how do you reload/refresh the edited texture
  101. Spring
  102. possible to render a solid colour transparent ?
  103. The best way to make forest lightly
  104. Texturing a landscape with tiles, like in a computer game - how?
  105. 3D Expressions... very coooooollllllllll...
  106. Bone fracture - my cat character get trashed.
  107. Flat Tire
  108. HardFX capabilities for complex simulations.
  109. Ship wont stay on water
  110. surface presets
  111. Center Velocity Curve into Graph Editor
  112. Point relax, and move point within surface
  113. Creating plants & vegetation for a mountain
  114. Making a grass? where to begin?
  115. Lightwave compatible 3D models shop?
  116. pretty decent 3D foil texture
  117. how to create a spherical reflection map with a lightwave camera?
  118. Lights
  119. Realistic Cars
  120. modelling helical objects
  121. Can you shape a volumetric light?
  122. Unwanted twisting in sleeve
  123. modo displacement maps into LW9.3
  124. Help needed inserting 3D elements into video footage
  125. Help compositing shadows and object into real footage, please
  126. rectanglar array with differnet transparency and frame of a video texture
  127. Tough modeling situation
  128. my fiber x carpet render black
  129. HardFX: the mystery of the forever bouncing pieces - SOLVED.
  130. Lightwave 9x to version 8
  131. How can I mimic, with Hardfx, a Staedtler Mars Plastic falling onto an A4 notepad?
  132. lightwave UV snapshot methods
  133. How can i camera match/map in OSX lightwave?
  134. Faster rendering on dual and quad core
  135. Cloth Question
  136. moving a pfx loaded particle system?
  137. Text On Curly Surface
  138. "PANCHO" short film
  139. How to get poly color in node editor
  140. stupid question about multishift
  141. need invisible object to reveal/hide another object
  142. Null Object And Parenting?
  143. Need help with displacement map issue
  144. How to create realistic volumetric effects from an area light or a DPCustom emitter?
  145. About using FX-Linker with Fprime
  146. edge sharpness and mirror tool
  147. Lighting Rig for Car
  148. Been doing a lot of nice holes lately...
  149. How do you change this.....
  150. Animating a Cable
  151. Volumetric and fog effects
  152. fbx rig character that was used at siggraph
  153. Camera pitch angle constraints
  154. Tutorial - The Patient by James Busby
  155. Mexican wave setup
  156. HELP!! First Time animation
  157. a bit Steamed
  158. Occlusion node question
  159. Automatic Rule of Thirds
  160. Motion blur : Object sequence
  161. how to load pdb data with pdbreader successfully?
  162. Animate jellyfish?
  163. Particle emitter control?
  164. Need a tad bit of help...
  165. Favorite rain technique?
  166. Morph Mixer / Camera / Roller Coaster problems
  167. ClothFX - ribbon sliding off opening box
  168. Water displacement in a box
  169. HElllllp Please....Morph problem
  170. Object mask?
  171. connect two objects by/at vertice level
  172. Light shining through paper door?
  173. How to render wireframes?
  174. IFW2 Texture pack? Do you recommend?
  175. Selection Set for keyframing IKHandles AND animatable bones all at once
  176. Invert Color Data in Node Editor
  177. water texture question
  178. Sweets...
  179. Question about using Weightmaps to control scale of a texture
  180. Texturing a realistic eyeball...help
  181. Baking mdd file to keyframe, how?
  182. Hyper Voxels fluid "viscosity"
  183. new to texturing help
  184. Eyeball help, please
  185. Spiderweb
  186. Car in progress
  187. Not lensflares but bright object reflections on lens???
  188. how to make, Water Condensing on glass
  189. Setting a goal to parents
  190. Merging UV's
  191. product exploded view
  192. Hard Body Modeling and Subpatching
  193. Dynamics question..
  194. Creating a sphere out of puzzle pieces
  195. Dynamic weirdness
  196. Blender Fluids - Crash course on how to get them into LW... :)
  197. using hardfx to make the of a nucleus uranium atom
  198. Compositing & Ideas? (background sky video)
  199. Help for dynamic
  200. HardFX again...
  201. Controlling Smoke Explosions
  202. Camera effects
  203. IOR - Index of Refraction reference page
  204. Serpent not snaking...
  205. Texturing terrain
  206. displacement map to geometry
  207. Set framerate to other than 30
  208. Light shafts through a window
  209. lose electrical wires?
  210. Looking for LW to emulate Sketchup
  211. Angular tolerance?
  212. Cool Node Shader for faking Hair in LW 9.3
  213. video with alpha
  214. A water droplet meets another..
  215. Hair and Velvet, 64 Bit FPRIME NODE Version of Pipari's Cool and Classic Shader
  216. Emitting objects
  217. 300 free hi res grunge-textures for free!
  218. displacement map dissappears
  219. Geometry Question
  220. Catmull-clark vs subpatch
  221. High subdivision levels and memory issues
  222. CameraMapping: Fixed Projection not working with displacements
  223. turning off bone movemnet
  224. Disabling global lighting
  225. Need Help - Spot Node + LightIncidence
  226. Texture Flicker
  227. Orthographic projection drawings to 3D object?
  228. Modeling Airplane. Subpatch vs. no Subpatch?
  229. Hard Fx and paricles
  230. Change right button functions
  231. skin glide trick
  232. Blender Ocean Simulator -into Lightwave
  233. Just a LW artisan test
  234. Houdini hardfx to Lightwave! mdd export.
  235. spherical map and textured environment
  236. FXlink and random images
  237. Skelegons or Bones...
  238. Zap- Lightning strike
  239. image editor problem
  240. Re: DogFight
  241. camera matching and matchmoving to nazi archive footage
  242. Strategy for complex scene with alot of the same objects
  243. Should I not have a surface with 2 textures each with their own separate UV map?
  244. Ik help...
  245. The FiberFX Lamp Shade
  246. Vehicle Rigging
  247. Flying through sprite clouds?
  248. Water Dripping
  249. Creating a SubD Basketball
  250. I saw a baking tutorial