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View Full Version : LW - General Techniques, Tips & Tricks


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  1. object deformation along a path
  2. volume stacking
  3. Should I uninstall 9.2 before installing 9.3?
  4. Opening 9.x LWS with older versions of layout
  5. content manager
  6. License Error - Help please
  7. More intaractivity in 9.3
  8. morphing problems, urgent help needed
  9. i did a path in modeler, but i dontknow how to texture it!!!please please please help
  10. shifting a uv map in layout HELP HELP please! :s
  11. WebHelp 9.3 Download?
  12. Two instances of Lightwave? 9.2 & 9.3
  13. I need a little help.
  14. Deforming a Tube Along a Path
  15. Turning off Nag Message
  16. Texture editor? How?!
  17. Getting one layer into Layout?
  18. Lightwave Plugin Question
  19. Can't Register 9.3, Help!
  20. Ink and paint
  21. Seams after cloning (how to remove'em?)
  22. Output expression result to a different frame
  23. Lw_tiff32fp
  24. how to get camera or null positioning to after effects...
  25. Rigging
  26. Threading a belt through a buckle
  27. HD Instance and LW9.3
  28. Enter data w/out mouse
  29. Selecting a surface in Layout?
  30. Procedual Wood Texture
  31. Could use alittle VFX advice.
  32. Shortcut key to select Joined Polygons
  33. Making objects behave like solid objects.
  34. screamerNet in 9.3
  35. Scene to object?
  36. Turning dxf data point cloud into polys?
  37. endomorph tearing texture map, help please
  38. Table cloth
  39. bezier to poly?
  40. Automobile wheel rig - is there one available?
  41. The Modeler GRAY WALL of blindness
  42. 2 days remaning
  43. not-weld?
  44. Pom poms: How?
  45. Lightwave 9.3 UB license?
  46. LW Newbie - Render and output question
  47. decal on glass bottle
  48. Spline Curve -> Poly, then surface... only one side?
  49. Twisted objects that meet in the middle...
  50. Too noise in the rendered images
  51. Problem or thinking too much!
  52. jpg background
  53. A Render Test
  54. Slow as you go
  55. Mesh alignment - fitting
  56. Making Glass Logo
  57. BVH file: why layout import script is so bad?
  58. Question about rigging and scaling
  59. breaking a window for an explosion
  60. Maps controlling epidermis distance. How?
  61. update to 9.2
  62. Create/Draw Skelegons
  63. Non 64 bit plugins
  64. resolution problem
  65. export scene to object?
  66. Some trig help please?
  67. LW and After Effects
  68. Tail Bones
  69. Subpatch option woes
  70. Glowing Polygons
  71. We Need 9.3.1 before anything New and Sparky!
  72. Rigged and ready to go---or perhaps not!!
  73. animate gravity?
  74. anyone????
  75. using nodes for displacement
  76. Splines, points and things
  77. set up glass logo in 9.3
  78. Im in (f)riggin heaven
  79. Suggestion: fit shirt collar to neck
  80. How crating a hyper realstig starfield witch "shining" stars
  81. Importing an EPS with a lot of points...
  82. Iam serching a space explosion
  83. Definitive Anti-Aliasing Guide?
  84. Hyper Active Selections and Mouse Controls
  85. help winding a coil around a torus ?
  86. turning smoke...
  87. A ship at sea
  88. Spiral Texture (Candy Cane)
  89. problem opening map object
  90. dope track won't show keys
  91. Having a problem aligning poly's...
  92. Lightwave donīt save surfaces when i save an scene in layout
  93. How use Image Filters for rendering starfields
  94. network render 1 frame
  95. Depth of Field Setting in 9.3
  96. GI and Object Dissolve
  97. .:help: link an explosion to wind?
  98. Why Does Type Still Suck in LW?
  99. How can I make The inside of letters transparent???
  100. Bones pointing always downwards
  101. anybody give me LW 9.2 Win_32
  102. SubPatches and UVs
  103. Chrome Keyed Footage Mixed With Lightwave
  104. Does anyone know of any good Modeler tutorials?
  105. Tracking dynamic object
  106. moving polys and points
  107. Beginner Question on Raytracing
  108. lightwave won't remember my surface settings.
  109. OpenGL problem in modeler
  110. What's the quickest way to get smoothness back after bandsawing
  111. Screamer rendering problems...solutions
  112. Very basic rotation question...
  113. animating a rail bevel
  114. How do I make an object appear in a specific frame?
  115. Problem with Polygons
  116. Modeler scale tool question...
  117. Replacement Animation in Lightwave
  118. I thought FG in LW didn't generate caustics!?
  119. IK Booster
  120. Making a split-rail fence follow ground on hilly terrain in Modeler?
  121. excluding particles
  122. Open Beta Wake Up Call!
  123. absorption values in dielectric
  124. Imagine if you will a bowling ball...
  125. Best Moon sphere unwrapping....
  126. Surface Baking Camera
  127. Nodal displacement and after morphing
  128. zdepth on hypervoxels.
  129. What's the best way to morph two totally different objects into each other?:help:
  130. Selective rendering of objects as wireframe
  131. Cross Section Rendering?
  132. ColinCohen FastCloth
  133. Speed in 9.3 (very very bad)
  134. How to create all of those floral designs...
  135. quadruped walk cycle
  136. LW 9.3 and Fryrender 1.8 Demo Question
  137. IES Lighting
  138. Camera projection issue
  139. FX collision animated with bones??
  140. Change color of wireframe
  141. Different meshes to bones
  142. Blood Tear Drop Trail?
  143. Cut and Paste Dope Sheet
  144. Pipe Connectors
  145. Collision object controlled by texture
  146. LW & Adobe Bridge CS3
  147. draping a cloth over a point cloud to create geometry
  148. jumping/snapping bones
  149. Another Blood Drop
  150. Kappa II: your geometry's showing
  151. Quick Cut isn't quite "cutting" it. Is there another way?
  152. Gizmos
  153. Best approach for Volcanic smoke?
  154. Must remember
  155. Head-form change when moving arm, help needed!
  156. smoke inertia
  157. modeling like in maya/max instead of using layers?
  158. Flare2Alpha
  159. LWCad
  160. Displacement Map question
  161. rays from uneven surface
  162. 64bit ATI Card Viewport problems....
  163. Does any one know if?
  164. Can a lightwave license be transfered??
  165. Fill empty space connecting polygons
  166. Configs and Paths
  167. Uhhhh, Is 9.3 finished, or still in Beta?
  168. flickering sprites
  169. .mov Animation Output to file...
  170. Animating Bowl of Cereal
  171. Render Display not displaying camera options chosen...
  172. TrueArt Feature Requests and Bug Reports
  173. gravity problem?
  174. Grass blowing in the wind
  175. How to remove surfaces?
  176. morphMixer and deform/MorphTarget heart
  177. Newtek, what are you playing at?
  178. This should be simple bend a tube
  179. custom particles
  180. Bump Mapping format
  181. Has anyone ever used the refraction in the rendering process?
  182. Making diamond
  183. Controlling the fix of non planar polygons
  184. 9.3 too unstable...for some of us anyway
  185. Underwater - Lights
  186. Alpha problem on UV
  187. 9.x shockwave exporter can't export bones
  188. New Render Pass Plugin!
  189. Merge Trigons
  190. How to make things glow...
  191. Where have all my polys gone?
  192. FPrime render problem
  193. Radiosity and Sigma 2?
  194. Simulate cheap plastic jewel - how?
  195. emiter problems
  196. Weird Results with Dielectric
  197. UV mapping curved objects
  198. Make Material Node reflection amount
  199. bigger screen margins
  200. Radiosity and Skytracer2
  201. Rendering is too slow
  202. Rearanging scene file locations
  203. Stream Computing
  204. Basic question about render preview
  205. Dimons surface in nodes
  206. Displacement in 9.3
  207. Viper multitask?
  208. Render time
  209. LW Materials = slow?
  210. Finger Rig control
  211. lw scene
  212. Animation All Keyframes?
  213. Scene Editor suddenly NOT available
  214. Fantastic Four efx
  215. Multicore & Win32 XP vs Win64 XP
  216. Bone Weight Maps
  217. Plugins un Configs
  218. Cheating
  219. Getting particles to stick.
  220. can't load fprime or G2 plugins
  221. S for save, sometimes
  222. No UV Map when OBJ exported
  223. pumpkin?
  224. Smoke rings...
  225. Point IDs and WeightMaps Issues!
  226. HDRI conversion
  227. objects not seen in layout
  228. aligning to curves...
  229. HD Instance, 9.3 & radiosity?
  230. GI + wdo area lights + sun
  231. Anaglyphic techniques
  232. Licence Key Problem
  233. New Feature for LightWave 9.4
  234. FPrime and motion blur
  235. pipelines, a confession and a call for help
  236. graduated surface
  237. Project UV's from Camera
  238. Origami...
  239. baking lighting
  240. Problems with displacement maps
  241. A surfacing question...
  242. ATTN: Quad Core and 8 Core Super Uber Mega Users!
  243. Problems with filmstrip
  244. FPrime 3
  245. Bullet impacts
  246. solid volumetric particle
  247. 3rd party Plug-ins...
  248. Standard Test Scenes For Material Experimentation?!
  249. motion mixer question
  250. ?? generating tv similar satrs ??