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View Full Version : LW - Feature Requests


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  1. muscle simulation .pdf (interesting?)
  2. Coordinate, Work with, integrate or Hire PICTRIX!!!
  3. Display modes for parts/weights/selection sets in Layout
  4. LW 9 ( Hair - Fur )
  5. Panels Consistency
  6. most recent tools
  7. How Motion Modifiers OUGHT to work
  8. Unborn Particles & Particle Hair
  9. Surface clipping?
  10. Change to "Recent Scenes"
  11. OpenGL - LW9 needs to be a lot faster (after seeing EI 6)
  12. LightWave VX, will it lead to something ?
  13. Should LW get an improved hair solution ?
  14. Motion Mixer and Particle System - possible?
  15. LW 9 Nodal node request- surface ray controls!
  16. UV Tiling
  17. Add to Position - keep values
  18. Sorting clones in Scene Editor
  19. Enhanced AA as an option for all modes
  20. Annoying Clear SKT_Sun from the scene
  21. Pop-up Menus assigned to hot keys
  22. Environment Plugins
  23. Request: A demo version!!
  24. Custom object names in Scene Editor
  25. Interface Fun
  26. Points to still stay selected in SubD mode
  27. Dual Cores and Multi-threading
  28. New selection tools
  29. object and pivot move together in modeler?
  30. LW9 new features request
  31. Tabbed Hot keys
  32. Render Que
  33. Feature Requests for a better LW
  34. UI and Endomorphs
  35. Save Incrementally to be more "incremental"
  36. move, rotate, scale gizmo in modeler
  37. instancing & referencing in modeler and layout
  38. 'store/restore view' memory dots ala bryce
  39. 'see thru' display mode in modeler
  40. motion capture rig/setup bones/skelegons
  41. keyboard/mouse/joystick driven realtime recording
  42. procedual 'walker' tools for biped and quadroped
  43. procedual character head maker
  44. Lock the viewports
  45. Better tools for layers
  46. Pose mixing
  47. Interactive Julienne please
  48. Select with tool active (Modeler)
  49. Support for GIMP filters (post effect)
  50. Light Properties & SDK
  51. Shadowmaps fade with an object dissolve
  52. Groups for lights exclusion
  53. lw9 - surface tension for hypervoxels?
  54. Load From Scene expansion
  55. Light by weightmap
  56. "Working Light"
  57. Undo Keys ?
  58. Request: Locked textures when moving models in Modeler
  59. Render Passes and PSD Layers
  60. Public Hub API
  61. Save Menu Group and Plugin Clutter
  62. Real physics Particles
  63. IK booster wish list
  64. Interface request
  65. Lw camera export to AE
  66. A couple of morph related requests
  67. GRID and BACKGROUND shortcut key/button
  68. Loading Fonts from a folder
  69. Multy CONTENT
  70. FPrime Shader and Volumetric Support
  71. Sorry Wrong Forum Post
  72. Layout:parenting items in viewport
  73. Layout:Changing "parts"-mode-name in HardFX
  74. Layout:Numeric Input for "Grid Size"
  75. ParticleFX Recycling Particles
  76. Turn off grid but not axis line
  77. Collada support?
  78. Put "Parent In Place" to Motion Options panel
  79. Selecting items the easy way
  80. Non planar polys on Endomorphs
  81. Rotate Path tool
  82. Views in local axis
  83. Spline patch tool needs flip button
  84. lw9 layers render?
  85. Layout:more right mouse button functions
  86. Layout:mouseover and click feedback on everything
  87. Image Frame renumbering
  88. Attn. NewTek - Intel compiler?
  89. Consolidate Face Extrude
  90. Modular Interface
  91. Built in AO
  92. Cloth Tools
  93. backups
  94. Pls adding handle to curve control point
  95. LW9 feature request for HD-Instance
  96. Simple feature: compatible selection sets between graph editor & scene editor
  97. For Lw9!! Selection sets compatible: graph editor<->scene editor
  98. LW9 Node Request: Textual Math Node
  99. Linked Scenes / Sub Scenes
  100. Selection for exclude lists
  101. the sound selection
  102. FASTER Save
  103. More than just a on/off check-mark in some panels..
  104. 1 & 2 point Polys
  105. object selection - for motion blur
  106. SubD's & the Undo stack
  107. Adding Plugs - Alphabetize
  108. Clip maps and XYZ colours
  109. Wireframe view mode by default
  110. LWs Linkery Letdown -> Superior Simulation Supervision
  111. VIPER - Multithread + More
  112. Safe Area in Image viewer
  113. Delete all keyframes
  114. Texture and Gradient Lights and Shadows
  115. external lighting rigs etc.
  116. More intelligent high res image saving!
  117. I'd like a motion baker please.
  118. Snap for everything
  119. HUD for Poly, Points and Edges
  120. Clone Heirarchy request...
  121. Tcb
  122. why child should suffer if parent is squashed?
  123. Reflection/environment maps in modeler
  124. LayerMC 1.1
  125. Virtual Darkroom 2
  126. PFX Wind - Turbulence 3D
  127. Bug: Fix Broken Lines In All OGL Shaded Wireframe Modes
  128. Referencing In Layout
  129. PFX Event
  130. CA Requests for v10
  131. physical sky
  132. To be able to see DDS Mip maps in viewport
  133. Request from a noob
  134. F9
  135. Background Image Sequence Refresh Rate
  136. adding some snap to the add point tool.
  137. Integrated Screamernet Functionality
  138. LW9 Layout Undos?
  139. Support for 3dconnexion devices, please!!!
  140. ACT - Spherical Images, Background color, and Transparency
  141. actual frame zone
  142. Rename-able Layers
  143. more layers available
  144. Image World - Load Image
  145. Background Image like Front Projection Map
  146. Goal strength Envelope
  147. Surface Envelopes
  148. Vector Blur
  149. For All Architecture renders -IES ?
  150. Muscle
  151. Stealthnet must be back!
  152. Renderable splines
  153. memory cameras for perspective view in modeler.
  154. Take a new look at symmetry
  155. Simple Workflow Things
  156. Mouse Button Customisation
  157. All Shadows/Matt fonction a the same place.
  158. Particles system and Instances
  159. Pls:add weld & unweld funtion to Edge tools
  160. No UV map In the node editor preview (LW9) and Surface editor.
  161. Please make a robust import/export function for LW9
  162. Shading Path
  163. dynamic playback animable with Envelop
  164. Load Object layer by Name
  165. lock aspect in textures
  166. 'Rate of change' control
  167. Dynamics Start/Calculate Button
  168. Cubic Uv Projection
  169. character animation oriented workflow
  170. Disable particles trails
  171. saving obj and images at block.
  172. Killing particles and simulation
  173. Dongles...
  174. New Surfacing Paradigm
  175. Multishift UPDATE
  176. Small and useful fixes
  177. PhysX
  178. Fix Replace Object
  179. Surface Transition
  180. Small but I think needed Interface request
  181. Per-Frame Calculation Files (DYNAMICS)
  182. Vector render system
  183. Openflight Support
  184. Improved effectors
  185. PLEASE restore old enter key effects
  186. Hi! This is my first idea.
  187. Three requests
  188. Shadowmap fade via dissolving objects.
  189. Again... Render Pass.....
  190. My most wanted feature
  191. Spline Text
  192. LW9 - Faster (streaming) MDD loader PLEASE
  193. Filter Selected Items in Scene Editor
  194. Shading Noise Reduction to only affect one surface/object
  195. Background image to object
  196. Arbitrary rendering with ScreamerNET
  197. Anybody going to give an opinion?
  198. An improvment for particle clone and point clone plus.
  199. Motion 'Guide'?
  200. GraphEditor Colours
  201. non photorealistic render
  202. Jeremy Hardin - Batch Render scripts...
  203. One surface editor and one image editor
  204. layout viewport improvement
  205. Feature Request: 'Rail Clone' to have option to specify distance
  206. Spline rendering capabilities please
  207. Particle FX Emitter Properties
  208. modeling tools
  209. Modeler tool to select AND select connected at once
  210. Tool Search
  211. Modeler: Normal color by surface
  212. Punch - Stamp - Dent...
  213. Multiple-step cloning (list based).
  214. More undoes in Layout
  215. Better Spline editing with Bezier tools
  216. Custom Display Host
  217. Copy hidden layerpolys
  218. NODAL everything
  219. Enhance Schematic View to use Nodes
  220. mdd plug for particles, or a key function for playback
  221. HV overall volume shader
  222. Need Fillet Tool
  223. Could we have Skytracer 3 please
  224. Center Viewport button enhancement
  225. "No Image Found" Notification
  226. Simple Layout request - colorize XYZHPB
  227. simple request, more image viewer at same times
  228. Export .X files
  229. Custom UCS
  230. IK skeleton for men and animal
  231. Reference scenes
  232. Object Exclusion
  233. Object instancing for FX-Linker
  234. My ideas for LW3D
  235. Pose Morph - tool
  236. zbrush's uav tile - not great for everything but....
  237. Proper Chamfering
  238. Metalink_at least one attribute please!
  239. what I'd like to see
  240. Auto-Field-Highlight is...
  241. Two requests
  242. Shake and Combustion exporter
  243. Key frame marker idea...
  244. Morph Trails
  245. Intagrated render pass System....
  246. New Engine for Camera Viewport or Viper replacement
  247. Relational Modeling
  248. Power Solids / Power Nurbs pluggin support
  249. new paste sys
  250. Fine tune workflow for Vertex Paint