- question for trueArt
- UV/Vertex map rename detection
- SDK Feature Request - more information about the Render-Globals
- LWMAST_LAYOUT in master - still getting cleared
- Bone Export to Game Engine Question
- objects in scene ??
- selecting polygons and vertices
- scale a x,y curve but how?
- Possible to limit which viewport to draw gizmo
- LW 9.6 SDK Cross Reference available for download
- A request, if I may
- Working with imgutil resample
- Modified Scene Flag is now detectable via SDK
- Scene transformation?
- destructive or crack-it plug-in?
- x86->x64
- SetPixel and multithreading
- napalm 3
- Particle plugin
- Cloning Around
- Nonmodal panel crashing away
- SDK compiling problem
- How do I programatically close an xpanel?
- App store stype plugin distribution
- Discontinuous UV handling for ObjectLoader (in C)?
- C++ Development
- problem with pointscan
- need help
- LWObjectImport Surface question
- LW Color picker plugin development
- Null Creation Problem
- List shaders applied to surfaces
- How can I get the imap.cindex value?
- Layout Mesh edit?
- Getting the new object filename?
- Question about 64bit Plugin Development.
- what's up with palette colors for draw functions?
- Octane render?
- Emulating MasterHandler in Modeler
- Lwlayoutgeneric_version
- Buliding 32/64 mac UB
- Anyone want to setup an advanced camera for me for $500
- gizmo text shakes
- Object contour in viewport for animation
- Accessing Dynamic Object Properties via SDK
- GoZ (ZBrush 4)
- Load Scene file filter for non .lws files
- Help :help: how i can creat small plugin in lw
- Compiling 64 bit plugins in free Visual Studio Express 2008
- lwcolorspace.h bugfix
- GET_STR question
- Lightwave 10 SDK is still C ?
- Embedded xpanel problems
- Need help getting bootstrapped on Mac OS X
- A question about Server Records
- how do developers create plug ins for lightwave?
- ITEM_CTL confusion
- Compiling windows plugin with MinGW?
- LWNODECLASS_VERSION for 9.6?
- LWO File Format Specifications
- Vertigo plugin 64bit conversion
- Amleto End of project for me
- SDK ObjectLoader Plugin: No way to assign textures?
- Plugin Registration
- Custom Virtual Studio Input Devices ?
- Access to splines in Layout, from the SDK ?
- Has something changed with VS2010?
- External render engine question
- CORE Documentation
- COLLADA dae convert to LW 9.6 object
- Installing LW10.1 SDK into Visual Studio 2010 Pro
- dynamic thruster acceleration help please?
- SDK compile problem
- LWSDK 10 and image filter samples
- Getting keyframe information
- sdk URL is incorrect / parsing wrong
- Pixel/Ray Recursive Tracing
- Lightwave CORE Beta Program
- Outdated SDK documentation?
- Plugins don't load from samples section.
- Vray for Lightwave
- updating objects in layout/modeler with -0
- Layer visibility
- geometry creation in objreplacement